Sims 2 Crashes When Creating Family Windows 10
It's not working once again
I'yard having a similar trouble to @rockstarcrossing. I've run Sims ii every bit administrator, reinstalled information technology, used Graphicsrulesmaker to get the game to recognise my graphics card and contradistinct the screen resolution. Sims ii still keeps crashing in CAS.
Hither is my log file, if it helps.
Log generated on ane/25/2017, 21:37
=== Application info ===
Name: The Sims ii
Version: 1.0.0.932
Build: ReleaseSRT-P
=== Automobile info ===
Os version: Windows NT 6.2
CPU: 3292Mhz, Name:GenuineIntel, FPU:one, MMX:1
Memory: 1024MB
Gratuitous memory: 1024MB
User: MAB
Computer: MAB1
=== Audio device info ===
Name: Unknown
Driver: Unknown
=== Graphics device info ===
Number: 0
Name (driver): Intel(R) HD Graphics
Proper name (database): Intel(R) HD Graphics
Vendor: Intel
Chipset: Vendor: 8086, Device: 0102, Board: 2ada103c, Chipset: 0009
Driver: igdumd32.dll, Version: 9.17.10.4229, GUID: D7B78E66-4242-11CF-0963-D00AB7C2C435
Driver version: 4229
Monitor: \\.\DISPLAY1
Monitor aspect: 1.333333, 4:3
Screen mode: 1024x768x32BPP,60Hz
Texture memory: 1664MB
HW T&50: Stock-still function:i Programmable:3.0
Pixel program: 3.0
Texture stages: 8
AppControlledAA: 1
Global backdrop
boolProp allowCustomContent true
uintProp AmbienceVolume 100
boolProp animationLOD faux
uintProp antialiasingQuality 0
uintProp AudioPerformance 1
boolProp autoCentering true
boolProp autoLogin imitation
boolProp bumpMapping false
boolProp CameraDriftCamEnabled true
boolProp CameraSpecialEventEnabled true
boolProp carsOnRight false
boolProp checkForPatch true
boolProp constrainFloorElevation truthful
boolProp creatingLotTemplate false
uintProp cutawayMemorySize 3
boolProp cutawayOutside true
boolProp deviceVsynch true
boolProp displayLookAtBoxes false
boolProp displayPaths false
uintProp dynamicRenderStrategy 0
boolProp edgeScrolling true
uintProp edithConfigFlags 0
boolProp effectLODSoftChange true
floatProp effectMaxTimeDelta 0
uintProp effectPriorityLevel 3
boolProp enableSnapshot true
boolProp freeWill true
uintProp FXVolume 100
floatProp geomBoneInfluenceThreshold 0.01
boolProp geomCheckGeomDataIntegrity false
floatProp geomGeneratedTangentSpaceNormalLineLength 0.ane
uintProp geomGenerateTangentSpaceNormalLines 0
boolProp geomGenerateTangentSpaceSxT faux
uintProp geomMaxBoneInfluencesPerVertex 4
sintProp geomMaxMorphTargetDeltasPerVertex 4
floatProp geomMorphTargetDeltaThreshold 0.001
floatProp geomPerBoneBoundBlendWeightThreshold 0.nine
boolProp guob true
floatProp horzedgescrollrate 0.5
boolProp interrupt false
stringProp lastLoadedNeighborhood
uintProp lightingQuality 3
boolProp lightOpenGLStyle false
boolProp liveCameraConstraints true
boolProp livePIP true
uintProp lodOverride 0
boolProp lotInfoAdvancedMode false
stringProp lotWindowFillColor (0,0,0,1)
uintProp maxParticlesTarget 10000
uintProp maxTerrainGrade 5
boolProp morph true
uintProp MusicVolume 40
stringProp neighborhoodWindowFillColor (0.5,0.5,0.5,1)
boolProp nhoodWaterReflection false
boolProp NoLegacySounds true
boolProp noStupidIFFUnlocking simulated
boolProp optimizeMeshes true
floatProp particleDamping 0
floatProp particleDensity 1
uintProp particleLODOffset 0
floatProp particleScale 1
floatProp particleSizeThreshold i
boolProp perfAddLights truthful
boolProp perfEnableMorphing true
boolProp perfEnableSkinning true
boolProp perfLightCaching true
boolProp perfRenderParts true
uintProp propertyRevision 6
boolProp quickTips true
boolProp reduceBoneWeights simulated
boolProp reflectionWithExtraViewer false
boolProp renderInsideObjectOnlyOnSelectedSimLevel true
uintProp renderInsideVisibleObjects 1
boolProp renderOpaqueUI false
boolProp renderSelectedSimLevel imitation
boolProp rotateCameraSims1Mode false
boolProp ShowLotPackageFilename false
boolProp ShowTutorialWelcome truthful
boolProp simInBackground false
boolProp simShadows true
boolProp sleepInBackground true
boolProp snapObjectsToGrid truthful
uintProp snapshotPictureQuality 2
uintProp snapshotPictureSize 2
uintProp soundDetail 2
boolProp SoundMasterGroupAmbienceEnabled true
boolProp SoundMasterGroupFXEnabled true
boolProp SoundMasterGroupMusicEnabled true
boolProp SoundMasterGroupVoxEnabled true
boolProp specHighlights true
stringProp startingNeighborhood Pleasantview
boolProp unevenTilesFloorable truthful
boolProp useEffects true
boolProp useLODs simulated
boolProp usePixelAspectRatio true
floatProp vertedgescrollrate 0.five
boolProp videoCaptureAudioOn true
uintProp videoCaptureMaxRecordingSeconds 60
uintProp videoCaptureQuality 1
uintProp videoCaptureSize 1
uintProp VOXVolume 100
Device 0
Options
uintProp MaterialDetail 3 #default: 3
uintProp ObjectDetail 3 #default: 3
uintProp ObjectHiding 0 #default: 0
uintProp SnowOnGround ane #default: ane
uintProp Shadows iii #default: 3
uintProp OpaqueUI 0 #default: 0
uintProp Reflection ane #default: ane
uintProp Ceiling i #default: 1
uintProp EffectsQuality three #default: 3
uintProp LightingQuality 3 #default: iii
uintProp SoundQuality 3 #default: 3
uintProp DirtyRect 2 #default: 2
uintProp FullscreenFadeEffect ane #default: ane
uintProp Turbo 2 #default: 2
uintProp SimulatorControls 3 #default: 3
uintProp LightingOptimizations 3 #default: 3
uintProp AnimationSamplingLevel 2 #default: two
uintProp LivePIP 1 #default: i
uintProp SpecialEventCamera 1 #default: 1
uintProp ScreenModeResolution 3 #default: iii
uintProp SubjectTracking 3 #default: 3
uintProp EnableLotImpostersInLot one #default: ane
uintProp EnableNeighborhoodOccupantsInLot ane #default: one
uintProp LotSkirtSizeIncrease 1 #default: 1
Option backdrop
sintProp activeDeviceNum 0
boolProp animationFrameSampling false
uintProp AudioPerformance 2
boolProp bumpMapping true
floatProp centerTrackingDeadZoneMagnitude 30
boolProp chooseCameraSpecialEventEnabled true
uintProp defaultResHeight 768
uintProp defaultResWidth 1024
uintProp dynamicRenderStrategy ii
uintProp effectPriorityLevel 3
boolProp enableLotImpostersInLot true
boolProp enableNeighborhoodOccupantsInLot true
boolProp enableOceanReflection truthful
boolProp enableSnapshot true
boolProp floorAndWallNormalMapping true
boolProp guob true
boolProp heightMapShadows true
uintProp imageDataSizeReductionOnLoad 0
boolProp includeCeilings true
boolProp incrementalLighting true
boolProp lerpLights true
boolProp lightingEnabled true
boolProp livePIPDefault true
uintProp lodOverride 0
uintProp lotSkirtSizeIncrease ix
uintProp maxNumOfVisitingSims 8
uintProp maxParticlesTarget 10000
uintProp maxResHeight 1080
uintProp maxResWidth 1920
boolProp nhoodWaterReflection true
boolProp objectShadows truthful
boolProp optimizedDiffusion truthful
uintProp optionAnimationSamplingLevel 2
uintProp optionCeiling one
uintProp optionDirtyRect ii
uintProp optionEffectsQuality 3
uintProp optionEnableLotImpostersInLot 1
uintProp optionEnableNeighborhoodOccupantsInLot 1
uintProp optionFullscreenFadeEffect i
uintProp optionLightingOptimizations three
uintProp optionLightingQuality 3
uintProp optionLivePIP ane
uintProp optionLotSkirtSizeIncrease 1
uintProp optionMaterialDetail 3
uintProp optionObjectDetail 3
uintProp optionObjectHiding 0
uintProp optionOpaqueUI 0
uintProp optionReflection one
uintProp optionScreenModeResolution three
uintProp optionShadows 3
uintProp optionSimulatorControls 3
uintProp optionSnowOnGround 1
uintProp optionSoundQuality three
uintProp optionSpecialEventCamera one
uintProp optionSubjectTracking 3
uintProp optionTurbo 2
floatProp particleDensity i
uintProp particleLODOffset 0
floatProp particleScale 1
boolProp portalLighting true
boolProp reduceBoneWeights imitation
boolProp reflectionWithExtraViewer true
uintProp renderInsideVisibleObjects 0
boolProp renderOpaqueUI false
boolProp showSnowOnGround truthful
boolProp simShadows true
boolProp specHighlights true
boolProp useDirtyTiles true
boolProp useEffects true
boolProp useLODs false
boolProp useTurboRect truthful
Device properties
boolProp activeDeviceUseSoftwareRasterizer imitation
uintProp antialiasingSupport 1
uintProp configParserErrorCode 0
uintProp deviceLocalVideoMemorySizeDefault 1744830464
boolProp disableTexMemEstimateAdjustment true
boolProp disableVSyncSupport false
boolProp dontMergeNHFlora true
boolProp enableDriverMemoryManager simulated
boolProp enumerateMultisampleLevels true
uintProp hwMajorPSVersion 3
boolProp presentWorkaround faux
boolProp useRenderTextures false
boolProp vs2LoopsFunctional false
Source: https://forums.thesims.com/en_US/discussion/896648/cannot-play-sims-2-on-windows-10
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